Watch with me as I review them all and tell you why they are awesome! 1990 was a year of two halves to me. 256 Colour VGA was in, EGA, CGA and MDA felt like a thing of the past, almost overnight. FM Synth in Adlib was the norm and slicker gameplay, with the introduction of many 3D games was welcoming in the new decade. Games like Monkey Island and Golden Axe set this year apart though!