Watch with me as I review them all and tell you why they are awesome! 1990 was a year of two halves to me. 256 Colour VGA was in, EGA, CGA and MDA felt like a thing of the past, almost overnight. FM Synth in Adlib was the norm and slicker gameplay, with the introduction of many 3D games was welcoming in the new decade. Games like Monkey Island and Golden Axe set this year apart though!

I met with Ken Williams for a fascinating chat about all things Sierra: From where it all began, with Ken finding a copy of a text adventure on a mainframe and Roberta being obsessed by it. To how the company was nearly bankrupt and was rescued by IBM and Tandy.

Ken talks about one of his proudest products, The Sierra Network, as well as his relationships with Al Lowe and ‘The two guys from Andromeda’ (Scott Murphy and Mark Crowe).

Ken releases a new book next month entitled ‘Not all fairy tales have happy endings’, which talks about all things Sierra, including how it really worked on the inside. The book is available next month. Check out his website: to register your interest in obtaining a copy.

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Hi followers, this is just for you lot. I can’t tell you who it is yet, but I will be interviewing this person on Saturday. Let’s just say, if you are a fan of retro games, you are going to love this! He is a cornerstone of early games on platforms including the Apple 2, PC, Amgia and Atari platforms amongst others. That’s all I’m going to say right now, but watch this space for more! 

Patreon supporters, please look at your feeds, I’ll divulge a bit more!